Adventure 28, the modern and future eras
I complete Broadway in 1785 AD.
Calakmul falls in 1795 AD.

I complete Versailles in 1804 AD.
I don't understand why no AI got around to building this wonder.
Chichen Itza falls in 1804 AD.
I complete Eiffel Tower in 1808 AD.
This is the other wonder I felt is key to this adventure.
Mayapan falls in 1808 AD.
Xukpi falls in 1810 AD.
At this point I since peace with Pascal, as I have no interest in claiming his junk island cities.
I add another filler city.

I founded Creative Constructions in 1816 AD.
I get yet another prophet in 1820 AD.
I merge him into Amsterdam, but then I must save the next GP for a golden age.
I complete Rock and Roll in 1822 AD.
I founded Civilized Jewelers the same turn.
Sid's Sushi was formed in 1828 AD.
I completed Hollywood in 1838 AD.
I get an artist in 1862 AD, and he will be saved for a golden age.
I complete Cristo Redentor in 1868 AD.
I finally spread the last of Judaism to my cities in 1876 AD.
I finally got it late game, and was overloaded trying to get it spread for more temples and cathedrals.
I complete the UN in 1882 AD.
I finished spreading Sid's Sushi in 1884 AD.
I finished spreading Civilized Jewelers and Creative Constructions in 1886 AD.
I start a golden age with the artist.
In 1898 I renounce Buddhism.
I finally renounce slavery (was whipping the small new towns hard for culture / science buildings).
I entered the future era in 1900AD.
Somehow that seems to match the variant perfectly.
Since it is already Sunday night, I don't have the time to try every combination of optimizing of citizens.
I know I will lose some culture points, but there is nothing I can do about it.
What I did determine is pure food tiles, and pure hammer tiles gain more with specialists.
I used this basic formula to optimize all cities.
I gained around 2600 points toward winning after optimizing the cities.

This is the cultural center of the world.

I get a merchant in 1901 AD, and he will be saved toward a golden age.
This game is a total blow out, and I have no competition.
I have a world war going on as I prepare to go to space.
This turn I simply set the governors back on in all cities, and set all the junk cities to wealth / research (except missing courts).
I don't even care about resetting the idiotic governors obsession with spies.
I complete the Apollo program in 1902 AD.
I complete Three Gorges Dam in 1903 AD.
I grab the engineer from fusion in 1914 AD.
I trip my final GA.
It may shave a turn or two off the game.
I get a meaningless scientist in 1916 AD.
I launch my ship in 1921 AD.



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