Epic 17, the renaissance eras
Artist mania continues in 1405 AD and I merge another into Vijay. I still think the game has enough time left to continue to merge them.
I am the first to liberalism in 1420 AD. I've hit the key tech for cultural. I grab nationalism, and hope Mansa isn't to far ahead on Taj Mahal. I stay in bureaucracy until I get Taj built, and then will adopt free speech.
I love having multiple cities that can generate artists. I get another in 1445 AD that I merge into Vijay.
I complete Taj Mahal in 1475 AD. I suspect I barely made it. We get 15 turns of GA to speed things up.
I failed to snag the free merchant from economics.
I merged yet another artist into Vijay in 1495 AD.
I get the lose / lose war in 1500 AD when Khan and Monty go at it. I am bound to get negative diplomatic points from refusing to join the fight.
The empire expands thanks to a flip.

I get another artist in 1625 AD that I will hold for the city needed the most help at the end. The end game is getting close. The same holds true for the artist that arrives in 1712 AD.
I draw a scientist in 1748 AD and trip another GA.
My artist factory generates another one in 1774 AD, and that wraps it up.

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