Adventure 21, part 7
I now will rest for a bit to see if the Roman cities will be enough.
However, I suspect they aren't so I am moving everything toward America for another war.
In addition, I want time to extend my railnet inside former Rome.
My plans change after Japan goes to war with America.
I know Japan has enough territory to let me win.
My last prophet is sacrificed in 1904 AD.

I sacrifice an engineer in 1914 AD.

I suffer what is a total BS battle where I lost Elephantine to Japan in 1916 AD.
I know he hit the city with some artillery, but CG2 infantry that were fortified shouldn't die every time to attacking knights.
It is doubly annoying due to the fact the game needs less then 9% land for me to win.
The game has hit the point where it is the boring mop up stage, and this sticks me with several more turns to end the game.

I get a scientist in 1920 AD that is promptly sacrificed.
I recapture the city that shouldn't have fallen in the first place.



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On to part 8