Adventure 32, part 4
640 AD is a disaster turn when I lose the race for the Great Library and Shwedagon Paya.
While I needed machinery to get my cities larger, this really makes me wonder if I made a mistake going that way.
The Parthenon is completed.
The engineer I just got enjoys a rush.

I claim the gems and stone.
I really could have used the stone earlier.
I want to explore those German borders to the north.
Is there another island I don't know about?

Bismarck screws me big time completing Notre Dame before I even could finishing research of engineering. It seems like slow economy from hyper-expansion is start hurting me.
I get an artist that is merged into Harih.
I capture the barb city.

The lake city hits the magic number.

Angkor Wat is completed.
I get an engineer that will go on ice for a while.
I complete the Taj Mahal in 1340 AD and trip my first golden age.
The University of Sankore is completed.
I declare war on Pascal in 1370 AD. His 8 city empire is a joke, and I really want those holy cities.

Mayapan and Uxmal fall in 1380 AD.
The game becomes a total mess when Pascal vassals to Cathy and drags me into a two front war.
If I saw this coming, I wouldn't have bothered with Pascal.
I am forced into pure military mode which is 100% incompatible with building up my cities for a cultural win.
One look at my cities below show my plans well. I still have more religions to spread to them, and I am not done with cathedrals.

The amount of drafting / whipping I've been forced to do has probably cost me at least one place in the population at 1500 category.
Chichen Itza falls in 1420 AD.
I was forced to finish liberalism in 1460 AD when I saw Germany to close.
I take constitution.
I was hoping I could pull democracy from it.
Lakamha falls in 1490 AD.
I now control the completed Confucian holy city already worth $24 / turn.
Back to part 3
On to part 5