Epic 1, the Middle Ages (~1000 AD to ~1650 AD)



I whipped a couple of cities very heavily to get courthouses built. My best chance to win is the UN, and that requires me to be the leader in tech. That won't happen with a dead economy. All the buildings in the world are useless with a rotten science rate, especially in this variant where I can't declare war.
I got calendar a bit before 1000AD. I start pushing heavily to get sugar, dyes, etc on-line. These are great tiles for getting bonus revenue. This continues my theme of being desperate for anything to fix my economy.
I completed the following wonders: Chichen Itza, Versailles, Colossus, Spiral Minaret (partially to deny it to India), Sistine Chapel, and Hagia Sophia (just in time to run out of worker actions).
One thing I am really getting tired of in the game is the governors' tendency to assign specialist even when I don't want them. While Civ4 claims it gets rid of MM, I spend a lot of time reviewing cities to fire specialists. I want the cities close to max population before I will assign specialists in most cases. A specialist may be better then a village, but if I don't work the village it will never grow.
I am still attempting culture despite the lack of enough religions. I did some moves for this goal such as whipping a temple is the fishing village of Marseilles so that third Hindu Mandir could be built.
This game is really frustrating. This is the first game when I failed to found a single religion. Gandhi got Islam when I needed 13 more turns for divine right. This was my last chance to found a religion.
Now if somebody predicted this would be how the world would feel about me I never have believed them.



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